| 11. | Such data types are quite common when dealing with 3D graphics programming.
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| 12. | It certainly seemed like a dirty cache / dirty data type issue.
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| 13. | GT . M has only two data types-canonical numbers and strings.
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| 14. | Data types are defined to represent the main data of the modelled system.
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| 15. | The null data type represents a variable that has no value.
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| 16. | Local data types use a single exclamation mark ( ! ).
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| 17. | This layer defines and encrypts / decrypts data types from the application layer.
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| 18. | Mutable data types which act as both sources and sinks should be invariant.
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| 19. | More sophisticated applications can use multiple strategies for different data types.
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| 20. | XMP generally does not allow binary data types to be embedded.
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