| 31. | Polygon partitioning is an important class of problems in computational geometry.
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| 32. | Hyperbolic polygons are the analogues of Euclidean polygons in hyperbolic geometry.
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| 33. | Hyperbolic polygons are the analogues of Euclidean polygons in hyperbolic geometry.
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| 34. | When sliced, it often shows a characteristic layering of concentric polygons.
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| 35. | However, consider the set of polygons using this classification.
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| 36. | The official constellation boundaries are defined by an eight-sided polygon.
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| 37. | Any surface is modelled as a tessellation called polygon mesh.
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| 38. | A major design change for the franchise was the shift from polygons.
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| 39. | Gluing edges of polygons is a special kind of quotient space process.
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| 40. | The concept of similarity extends to polygons with more than three sides.
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