| 41. | The fighter comes four minutes later, and the two Hork-Bajir-Controllers on-board are quickly disabled by Jake and Rachel.
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| 42. | Once the Controller Hork-Bajir frees Jake from Visser One's grasp, this proves that the Yeerk resistance movement is not dead.
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| 43. | The other Animorphs suspect a Yeerk trap to lure the freedom fighters, but they return to the cave the Hork-Bajir is hiding in.
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| 44. | To avoid the Taxxons picking up the Hork-Bajir scent, Tobias and Ax take the Hork-Bajir and retreat further toward the mountains.
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| 45. | To avoid the Taxxons picking up the Hork-Bajir scent, Tobias and Ax take the Hork-Bajir and retreat further toward the mountains.
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| 46. | The Animorphs realize that the Yeerks will not give up until the Hork-Bajir are dead because if two escaped safely, others would try.
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| 47. | After giving them the description of a Hork-Bajir and his location, he hangs up and waits for a Yeerk Bug fighter to arrive.
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| 48. | There they meet the Arn, a powerful but arrogant race who created the Hork-Bajir, as well as many other creatures that inhabit their planet.
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| 49. | The Animorphs attempt to make their way back to their stolen Bug fighter, but are forced to fight several suspicious Hork-Bajir-Controllers en route.
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| 50. | Tobias and the Animorphs take the Hork-Bajir to the mountains, pursued by Yeerks in Dracon beam-wielding helicopters, Hork-Bajir, and Taxxons.
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