| 1. | If the player is defeated, a month of development time is lost.
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| 2. | Each game that passes means one more lost to Mateo's development time.
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| 3. | The development time for the game was only three to four months.
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| 4. | Shortening development time further " is the goal of every competitive player,"
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| 5. | One trade-off is that development time is increased, because of the compilation.
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| 6. | Both were possible with the development time allotted for " Brawl ".
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| 7. | The increasing sophistication of avionics systems has led to longer development times.
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| 8. | He said he really wanted to reduce his development time and costs,
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| 9. | The company would not disclose the development times for any specific vehicles.
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| 10. | The platform was also chosen due to estimated development time and budget considerations.
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